So Amazon done goofed. They put up a preorder for the Porsche pack which it says will be released on March 1st. It also said that Virginia International Raceway was going to be released at the same time.
Explore the past, present, and future of Porsche in an all-new guided Porsche Anthology campaign experience, featuring 48 new events across all of the Porsche models featured in the expansion. • Collect, race, and customize 20 of Porsche's most famous cars, including nine models brand new to Xbox One. From groundbreaking early innovators like the 1957 356A Speedster to bleeding-edge engineering marvels like the 2015 #19 Porsche Team 919 Hybrid, the legacy of Porsche is on full display. • Compete in new Porsche-themed multiplayer Leagues, Hoppers, and Rivals events.
• Virginia International Raceway makes its Forza Motorsport debut as a new track in Forza Motorsport 6. Tackle this classic American race track across seven distinct ribbons, all featuring night and wet configurations, and all running at glorious 1080p and 60 frames per second. • Collect Porsche-exclusive Mods and Badges, and earn 250 Gamerscore worth of Xbox Live achievements.
Knowing what the grass is like on FM, im expecting many grumbles about this track. I cant say it looks very inspiring, or that ive even heard of it before, but ill take more content anyday.
As for the porsches, well, im all over that like a tramp on chips.
Going to be pretty challenging to pass - solar to lime rock. I am so stoked. Love being at this track and for them to have all the ribbons is terrific.
Don't understand having night racing here though. They have atom spec school here. So maybe do a little practicing and then pay for the real deal.
I hate how when the porsche pack drops the game is revolved around it. I'miss not buying it as it doesn't really intrigue me unless the Dyson comes back and can compete with the 787
I loved the older ones stock and gt3 I was tearing up on some rivals in it, stock. Pretty much like all the cars actually. Be cool to get another lmpP car for racing leagues. And other gt3 and GTE.
But over all all the cars in H2 were a freaking blast to drive. Turbo one, the real old one, Cheyenne, caymen, the gt3 and 918 where my favs toward the end. (I'm not a Porsche fan so I really don't know the names-- I'll edit it when I see the names of the cars I liked)
I completed the anthology- the '12 GT2 RS - is a rocket forget the class. Think it's s so it will be out shined by some others in the class. But worlds of fun
The 919 is the same I swear you should just start it in 3rd gear. Power band is 5k or so. It hits 100 almost instantly. Launch is insane and that was stock only removed 1/2 of aero and moved final drive toward speed until the 0-100 benchmark was 4. Xx seconds - I forget what it was
The VIR 100 (showcase) was a bit of a handful initially in untuned spyder with no TCS (added manual only- to ease some of the pain) and man I was happy with my feathering ability. I did a 1:37 dirty. And a clean low 139 in the race. Man what a rush once I was comfortable with it I was making passes at almost full out. Most laps were sub 140 and there was a descent amount of traffice-- only more the 140 when caught behind some one at choke points like oak tree, and side beside cars coming into turns. It was quite the rush.
Though the car would occasionally show who was boss- and quickly shoe it's unexpected results. (5 rewinds needed for me)
Overall - and especially the track I've voted for for the past 4 years --worth every dime. Hopefully they bring it to the masses at some point.
I just got it yesterday. The 919 is kind of hard for me to drive. It has 2nd and 3rd gear and that's about it. I only drove it at Spa and it was 5 seconds slower than the older 917.
I've driven VIR Full about 6 times and I've yet to win on my own. I only won one time in a Viper because the car in front ran off into the grass on the last turn. I can't get anything to make those slow turns efficiently. It almost seems to me like in this update they've fooled with the FFB again. Everything seems harder to turn now.
I think I drove the '14 GT2 RS instead of the '12 model and it's very, very twitchy. Reminds me of the Ferrari F458 trouble I've had. I'll have to try the '12.
I might have mixed up the year on the 911 gt2 rs- it silver and has black hood modifying livery.
Not sure we're talking apples to apples on 919 --- I'm talking about the lmp hy that runs the 24 hours of leman. (917 is more 962 territory) the 2015 (might have year wrong again) 919 is a rocket off the line and basically your in 7 gear mid way down the straight to eau rouge from lasource at spa. And I easily in a stock 919 beat any of my older Audi times. Destroyed it by seconds and at lemans, and at Daytona 24 hour layout as well. It has peak HP of 900 hp I think. (Least I never saw hp above 900- and I as using telemetry to tell me when to shift and quickly discovered need to shift every 1/2 second or less at Daytona 24 I was toying with 3rd or 4th gear being the lowest gear I downshifted to (the Riley stock needs 1st gear there)
The 962 was super fun on old lemans course (no chicanes) used it stock there and it was brutally fast. Handled Porsche curves very well I think I was 1/2 aero.
I've not use the Mazda 787 b on the normal courses except. Silverstone. So I can see how these lmps do. Been concentrating on lower classes
The spyder at VIR 100 showcase was wicked. If your on it,i it's just the best feeling in the world.
I wasn't a fan of the gt3 much. It's ok. Had to strip all the aero off it to compete in the races. It had good handling. But not like viper or BMW. Top end was completely lacking and I don't think it's the handling mister the BMW is. It's capable of wins. Kind of feel bla about it. Good at all, master of none kind of thing.
I do t have a wheel so no idea about FFB or any of that. That won't be until I have a game room
That's the same GT2 I'm talking about. Silver with a black hood. I'm having trouble controlling it.
You're correct about the 919, it's the modern LMP1 car that won LeMans last year and the WEC championship. Who's tune are you using on it? I'm using Raceboy's and it won't go past 4th gear. I also can't keep the model numbers on Porsches right but I think the 917 is the older LeMans car that has the Rothman's looking paint job as standard. That is the one that destroys my 919. But all of the modern LMP1 cars, Audi R18, Toyota TS040, and this 919 get killed by the older cars. At least in my world.
The GT3 I'm using is very fast. I think it's right up there with the Aston 007 as the fastest GT3 car.
I was talking about it stock--- I modified the final drive to max accel -- but just ran it as is- pretty sure Daytona 24 , spa, la sarthe- lbs show that time (nothing special about the times) just noticeable faster then other lmps I've driven stock.
Car has tons of potential against Mazda on tracks that limits top speed and promote accel.
I would assume most tuners will make it a 3 or 4 gear car. when stock - I never went below 3rd and for Daytona (by the time I got used to it in career) I was trying to tell myself to stop downshifting at 4th gear. (Habits are hard to break )
i loved the gt2 rs. Very seat of the pants car. Rocket accel that made front end get light--- at monza it destroyed the comp in career -- needs a bit of tuning to keep front planted but for some reason I liked it. You know. It was real feeling. (No tune/ build on it. Maybe dif adjustment or tire pressures. Next time I'm on I'll see what I did to it.
To keep front down I planed to raise the rear -- and fuss with front bump and rebound. But it'll only be a car I use to have fun in so. I plan on keeping it as is as much as possible if I ever get back to MP racing.
I might just remove the tune from the 919 and see what that does.
The problem I have with the GT2 RS is rear end twitch on downshifts and upshifts. Start to hit the brakes for a slower corner and when the transmission downshifts the rear end will kick out. Accelerating is not quite as bad but it will bite suddenly when you're not expecting it and around she goes. I had the same problem with about a dozen F458 GT3 tunes. Every single one of them did it so I just gave up on the car. But I found a tune by someone that I follow that miraculously doesn't do it and I can actually drive the car. Someone once told me that is has something to do with the accel and decel settings for the diff. I don't know what it is but all I know is that I almost bust a blood vessel when it happens because it makes me incredibly angry.
I was able to beat the GT2 RS time at VIR with the GT3 RS by about a second or so. The GT3 seems slower than the GT2 but it's more stable in the turns.
I might just remove the tune from the 919 and see what that does.
The problem I have with the GT2 RS is rear end twitch on downshifts and upshifts. Start to hit the brakes for a slower corner and when the transmission downshifts the rear end will kick out. Accelerating is not quite as bad but it will bite suddenly when you're not expecting it and around she goes. I had the same problem with about a dozen F458 GT3 tunes. Every single one of them did it so I just gave up on the car. But I found a tune by someone that I follow that miraculously doesn't do it and I can actually drive the car. Someone once told me that is has something to do with the accel and decel settings for the diff. I don't know what it is but all I know is that I almost bust a blood vessel when it happens because it makes me incredibly angry.
I was able to beat the GT2 RS time at VIR with the GT3 RS by about a second or so. The GT3 seems slower than the GT2 but it's more stable in the turns.
The GT2 RS you need to raise the decel dif setting to your liking... i'm usually 17-25 with 20 being my normal - I'm getting use to less and less. If the diff can't be adjusted then you'll wanna keep a bit of throttle applied even while braking - the issue will go away when you master that technique.
The default decels are too low in my opinion however as I get use to them (almost always have throttle applied) I do like lower decel difs to help rotate the car on turn in. I do COMPLETELY understand the pop the blood vessel though - because I was fighting and fighting with this during some of the showcases in the main game. Especially knowing all I needed was a race dif and raise the decel a bit and I would be happy as peach. I believe it about the GT3 version... i think its a bit more grippy and GT2 is a bit more power, and I think VIR will favor a a bit more grip.
Another thing you could try is setting the diffs the match the listed weight distribution. So a majority of the Porsche's would be like 40%A and 60%D, the 458 would be 42%/58%. If you know anything about tuning you could say that's hilarious, and you would be right. But it's Forza, so just go with me on this one.
Edit- also, you can run deathtrap diffs (100/0) in mid-engines as long as your front rebound is in the 10.5-12.5 neighborhood. The Porsche's would likely follow suit.
The default decels are too low in my opinion however as I get use to them (almost always have throttle applied) I do like lower decel difs to help rotate the car on turn in. I do COMPLETELY understand the pop the blood vessel though - because I was fighting and fighting with this during some of the showcases in the main game. Especially knowing all I needed was a race dif and raise the decel a bit and I would be happy as peach. I believe it about the GT3 version... i think its a bit more grippy and GT2 is a bit more power, and I think VIR will favor a a bit more grip
I would be interested in you going back to my tune for the tora endurance races we did and seeing how you feel about it now. It seems as though you are converting to the darkside and liking the car to rotate a bit more because in general it is just faster.
As you gain more car/throttle control you basically want the dif as low as possible to rotate the car as quick as possible.
I do think I'm converting (against my will due to the showcases being rental cars and low decels that I can not change) I remember that session every time I'm in the situation with having to deal with it - you are definitely the person that taught me how - and I swear I don't know why I didn't think of it- but when you told me just hold the throttle in slightly it was an a duh moment-
I'm still more comfortable with the predictable - but I recognize its faster to be looser - so in a race i may dial it up a tad for consistency and confidence but just like TCS Off its become more and more a part of the arsenal and as the confidence level goes up I imagine my decel will go lower and lower. I'm in that mid way point where I just make a call pending the situation.
If i remember correctly I didn't move it up that much so I would probably like it now. --- case in point the penske porsche lmp- that car is loose (to me) - no TCS and the decel is a bit lower then comfortable with and man what a reward that car was blazing around VIR full for 31 laps- pitch fork ring awesome when I got it right and I was flying - just completely committed and full of confidence for some reason, I made extraordinary passes and moves on the corners. That car is not a mash the gas in stock tune and I felt like a pro in it (slower then the fast guys in it but clearly making head way) I had a dirty 2 seconds faster then my LB time in the car which was completely stock no tuning that was a pass at the kink left at top of esses a 37 a full 2 seconds faster and passing a car in a fast section of the traffic ( T10 its not drafting when you are going 140 and they are going 90 on a crossover pass as if it was passing the car, it really was just a moving impediment that happened to not be on the line i picked in split second and didn't look back.
I'm probably going to be doing that race a bunch. However - if we were having the race and I could tune - I would have backed off a tad on the accel, and raised the decel a bit better to finish the race then say hey i had some awesome laps before I wrecked. :lol:
31 laps 2 wtf moments at the entrance to rollercoaster, I was slightly off the throttle and car went 170mph to left like it was on a rail road track that left the track to the left (not straight ) and another that at oak tree 1st turn of two its like i didn't have enough brake but i think I had too much throttle on so I was too hot. 5 rewinds in total and 3 laps in a row. so a more predictable car for an actual race would have been nice. But as I get better... I favor the looser car and MAN IT WAS FUN when I did it right which was the vast majority of the race. I was a boss at that race - being patient when I needed to be and just on it when I could. But if it wasn't for rewind - it would have ended in disaster.
That race for me was worth the $20 dollars I spent all by itself. I'm still slow(er) compared to the goal but something is clicking in seriously - and certain track/car combos - I'm looking like a pro and other I look like my oldself. :lol
Post by PTG Ty1er Ward on Mar 10, 2016 1:02:18 GMT
Im a little stretched for time at the moment but now I have to go run LMP on VIR
your play-by-play description of things always gets me. You could describe a potato sack race you saw last weekend and I'd be trying to figure out how to sign up LOL
Is the Porsche pack worth buying now, or will it be on special any time soon?
Well firstly are you good with the car selection? VIR is wonderful track and its the reason why I bought the pack but I'm emotionally and physically close to the track - so I've been requesting this single track for the last 4 years. So my word on it if i was a normal person - maybe a bit biased.
The track has all the ribbons and ranges from quite technical/ grip to a fairly fast flowing full layout that is used for the endurance races.
Its a track that really rewards being committed and very nice that it is the newer wider version (2014 they added more track under the bridge, the apron near the stall, and exit of Oaktree and the left kink after the esses run to Oaktree. This is really really helpful for times and passing opportunities that were a pain pre 2014.
I would think you about crazy to not go on this tack and not find something you like about it in one of the 6 layouts. if you like Road Atlanta, then you would like this track in my opinion.
--- The Porsche's: just check out the car list - if your good with it - you'll like the pack if your super sore about this or that detail - maybe not.
I can tell you T10 did a terrific job with the SP aspect. The anthology is well done. you learn a descent amount about Porsche, the commentary is good the story and races that you do have flow. it sort of got a bit repetitive (I did it in one weekend) where like the original career the last volume race lengths we longer and like the titanic - it just felt like it was a bit ( just a tiny bit) too long. Not sure that's accurate as again I kind of pressed the issue and just did it pretty much one sitting.
I'm not a die hard know what this car, that car, why don't you have the 91999999999 type 99999 car fan - The cars are fun to drive stock - the selection covers the gambit and it's easy for me as not a Porsche fan to really admire the work they put into their cars and understand why they won/ and win so much - I have a lot more cars that I thoroughly enjoy driving. 919, 962 seems nicer then FM4 (could be me more use to loose car) and its a group C when a race car belted smoke and they did 240 down the mulsanne, the 718 rs and all the others RS (GT2 and GT3) are very fun, the boxy 914 --- there is really not a bad car to complain about and quite a few stellar ones.
LB cars - 962 for speed tracks in P, 919 can take on the mazda as long as its on and accel track that doesn't require top speed the 787 is faster accelerating 130/140 to top speed but the 919 is a beast from 0-130 and grip is there. maybe some of the lower class cars - but I don't know, I'm still in love with the cosmo... A class/ S class and R class are pretty much all sown up but the 718 was real fun, great accel and handling and I think it was B so maybe A/B class contender ( don't hold me to that at all). Its definitely a stand out car that I never drove before, it leaves an impression on you.
As for go on sale - who can say - I doubt it its Porsche and tied to license problems. But who knows. for me - it was worth every penny I spent.
Im a little stretched for time at the moment but now I have to go run LMP on VIR
your play-by-play description of things always gets me. You could describe a potato sack race you saw last weekend and I'd be trying to figure out how to sign up LOL
LOL, I was just trying my best to convey how much fun I had. When I'm passionate about something its pretty easy to tell. - I don't play poker well. lol
I would be interested in you going back to my tune for the tora endurance races we did and seeing how you feel about it now. It seems as though you are converting to the darkside and liking the car to rotate a bit more because in general it is just faster.
As you gain more car/throttle control you basically want the dif as low as possible to rotate the car as quick as possible.
Which car are we talking about? Because lack of rotation is one of my biggest gripes about Forza. That's why I like Project Cars so much. The cars properly rotate in that game. But that also might have something to do with how well the steering wheel interacts with the game. You get the proper amount of steering wheel rotation, therefore the car responds accordingly. None of this crap with Forza where there's so much slack in the wheel before it responds to inputs so the car just keeps pushing, you keep turning the wheel, then BANG you've fallen over that cliff into the dead zone.
So yeah I would be interested in giving whatever car you've tuned a whirl.
Most of my tunes would not be enjoyable on a wheel.
Are you using sim steering or regular? If you are using regular steering you are going to be limited by the speed sensitivity like pad users are. Try on sim.
Most of my tunes would not be enjoyable on a wheel.
Are you using sim steering or regular? If you are using regular steering you are going to be limited by the speed sensitivity like pad users are. Try on sim.
Ah ok. Yeah the absolute last thing I need is more frustration on a wheel.
Post by PTG Ty1er Ward on Mar 10, 2016 20:35:40 GMT
This is my experience Jezza-
The best leaderboard tuners in Forza (on the Pad) all generally get the cars into a certain behavior pattern (give or take). To have any success driving that style on a wheel you have to use normal steering and a DOR of 270 (I would say for A class and above depending on the tuner) or 360 for B and lower and a 1 Sensitivity no matter what. You'll never need to (or want to for that matter) rotate your wheel more than about 20 degrees left/right of center. It is neither a fun nor immersive way to drive in the wheel but it's the only way to be fast in that style of tune (you're basically emulating the the quick/short movements they can do on the thumb stick)
On the wheel in Forza you need to kinda of decide if you are more happy with immersion or lower lap times. There is a middle ground out there, but Rosny's gone and I'm not sure you care for for tuning style (no hard feelings of course)