rFactor 2 is a realistic, easily extendable racing simulation from Image Space Incorporated. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.
You can race against a field of AI cars, or in multi-player mode against others. The simulation supports a full day-night cycle as well as dynamically varying weather conditions such as rain. Tracks feature "real-road" technology that changes the grip as more cars drive on it. In multi-player mode, driver swaps are also supported, allowing you to run even full 24 hour endurance events. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.
rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand! Purchase Options
There are basically three different options if you want to purchase rFactor 2: ◾You can buy "rFactor 2" and enjoy every aspect of this simulation except on-line racing.
◾You can buy "rFactor 2 with Lifetime Subscription" and enjoy every aspect of this simulation including a lifetime subscription to on-line racing.
◾You can buy 'rFactor 2" and a separate "rFactor 2 - Online Services Subscription" which gives you the full simulation plus a year worth of on-line racing which you can renew.
If you already own a copy of rFactor 2 outside of Steam, you can use this form to convert that license into a Steam key: commerce.rfactor.net/steam-transfer-form. Features
Physics ◾Updated to use multi-core CPU technology
◾Advanced physics engine
◾Newly updated tire model
◾Driving surface construction, even painted line thickness, affects grip levels
Anyone else on this? From what I've read, the tyre model is second to none, and the FFB is incredible. Only issue is you need to be in a league to get much play out of it